AI Insights · Timothy · October 2021
Top 5 Science Games in Ghana, Q3 2021
Performance of the top 5 science games in Ghana during Q3 2021 shows varied trends in downloads, revenue, and active users.
During the third quarter of 2021, the top five science games in Ghana exhibited diverse performance trends in terms of downloads, revenue, and active users. Data from Sensor Tower provides detailed insights into these trends.
Cell to Singularity: Evolution from ComputerLunch saw a modest increase in weekly revenue, starting from $26 in mid-August and peaking at $43 in the week of September 20. Weekly downloads fluctuated, peaking at 25 in early August and dropping to 9 by mid-September. Active users showed a slight decline, starting at 117 at the end of June and ending at 89 by the end of September.
Plague Inc. by Ndemic Creations had varied revenue, peaking at $17 in late June and dropping to $5 in mid-September. Downloads were more consistent, with a high of 32 in mid-August and a low of 8 in early August. Active users saw a significant drop from 41 in late June to 10 by mid-August.
Jetpack Joyride from Halfbrick Studios experienced consistent weekly downloads, starting at 117 at the end of June and reaching a high of 252 in mid-September. Active users followed a similar upward trend, starting at 991 and peaking at 1.3K by the end of September. Revenue was inconsistent, peaking at $16 in late July but dropping to $1 or $0 in many weeks.
Homo Evolution: Human Origins by CASUAL AZUR GAMES had stable downloads, peaking at 40 in mid-July. Revenue was negligible until mid-September, when it reached $11. Active users showed a slight decline from 88 at the end of June to 64 by the end of September.
Get aCC_e55 from UnderAIR had minimal activity, with only a few downloads and revenue peaking at $2 in early August.
For more detailed insights and data, visit Sensor Tower.